![]() I finally figured it out last night by accident. There is still some work to do to make it better, but at least it is closer to what I want grass to look like than all the other terrain images.Ĭreate a garden bed where you want the grass to be, then add this "plant" to the garden bed. I have never done this before, but if you add this grass to your library, select it and then place it in the garden bed it will distribute the plant. I turned off show objects, reduced the distance, changed to alternate grid, random angle and object scaling to 25% and 50%. There is still some work to do to make it look better, but I wanted to get this out there and see if anyone else has tried something like this. ![]() I have seamless shingles and seamless grass I downloaded from a texture website. Just do a search for online textures, there are tons. I have also made my own seamless brick from a photograph of a brick house where I wanted to use the same brick. I have had some success with things like that too, on building materials. I guess it is because I don't like the look of the grass in the seamless textures I have found. The grasses that I do like, aren't seamless. For the "Front Elevation Grass Issue" I found a grass I liked, but kept having issues with how the texture repeated. Have you had any success with that? I have circled the parts I don't like about the grass in this picture. One of my issues has always been the hard lines between grass and sidewalks, or other terrain. This is just a way to potentially deal with that if other people have the same issue. Here is a ground level view of the same picture I previously posted. The "Ground Level" picture is just a standard render. I have circled the two areas that this plant distribution thing fixes. This works quite well with a bit of tweaking and also works in HD Pro not just Chief.Įven without a grass "plant", using garden beds can be helpful because you can set an exact shape and thickness so that the simple grass rises above the sidewalks properly. Saw this topic today and found a pretty cool tool as a result so i thought i would share. I was searching for a seamless picture generator to make the process easier when the need arises to use a picture for a texture. I have made some seamless textures before but the process is overall pretty time consuming, especially if you dont have gimp or photoshop. ![]() Here is the base image I downloaded from Provia's Website this morning. You upload an image, make some selections, and it spits out a seamless image. Here is the tiled image it generated (2x2) I didnt spend alot of time playing with it but The best result i got was setting the method to NO 3, Pre-Cropped to 2 pixels each side, Pre-Averaging Intensity 25, and I used the PNG-24 output option. If you have tried to make stone seamless you would know how inherently difficult it is.īest option I found was a download called PixPlant. It can operate as a standalone program or can be used within photoshop (it says). It has a pretty easy to use interface and can generate options quickly. Once you have one you like, you can get into a little finer editing using some familiar tools (paint, clone, blur, flatten, and sharpen) It did take a bit longer, but the use and display of the texture tiles while editing made it pretty simple and the added bonus of being able to generate some maps was cool. This function can use a bit of work but it is something. ![]()
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